Professional Learning
Add the cones to extend the length of the Activity Squares by five metres to make them rectangular.
Place two goalposts at either end of each Activity Square.
The goals in the middle of the grid are shared by two Activity Square.
Divide the players in each of the Activity Square into two teams and give one team bibs. This will create games which are roughly 4 vs 4.
There are no zones and positions.
Watch the video called "How to Run a Session", which explains Mini Matches further.

VARIATION 1
Try using a round ball.

VARIATION 2
Use different methods of passing such as handballing only.

VARIATION 3
Play with uneven numbers such as 6 vs 4 to assist with ball movement.

The Auskicker and an adult line up opposite each other about one metre apart.

VARIATION 1
Try timing the activity and see how many speccy's and auskicker can take in 30 seconds!

VARIATION 2
Call out different kind of marks each time so it's different for them each time.

Split the playing area in half with some cones.
Scatter Coloured cones equally in the two zones.
Create two teams, and have them face each on opposite edge of the playing area.
Place a hoop at their feet and put a heap of footballs in it.

VARIATION 1
Add a 'tag' rule- an adult is the tagger. If an Auskicker with a ball is tagged, they put the ball back and return to their team empty handed.

VARIATION 2
Auskickers can handball the harvested footballs back to their group, or take a running bounce.

VARIATION 3
Award points to teams when they score a goal!

VARIATION 4
Get Auskickers who are feeling confident to use their opposite hand or foot!

Use the cones to create two different coloured lines leading up to the goal posts.
Each line is a team and each Auskicker must stand by their own cone.

VARIATION 1
Swap the colour of every second cone so Auskickers roll, handball or kick to their team mate diagonally.

VARIATION 2
Have a race- which team can get their ball back to the start point first?

VARIATION 3
Award points to teams when they score a goal!

VARIATION 4
Get Auskickers who are feeling confident to use their opposite hand or foot!

Spread the player out in an area with everyone holding their football ready for when you call out a football "magic trick"
Use your imagination for different magic tricks! Fun changes can include dodging opponents while holding the football.
You can choose how to set up your obstacle course!
Every Auskicker uses a ball of their choice: footballs, coloured balls, etc.
Set it out as an imaginative, cool course for maximum fun!

VARIATION 1
Try turning "Around the World" into a team race and see who can get back to their start point first!

VARIATION 2
When team finishes, have them put their hands on their head.

VARIATION 3
Change the way everyone moves their body around each section, e.g. instead of running they hop or skip or jump.

VARIATION 4
Change direction and "run around the world' in other way.
