MINI MATCHES LEVEL 2

Time
10 minutes
Skills
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Handball
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Kicking
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Marking
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
Let's play footy! Mini Matches provide a taste of match play that's safe and fun!
Instructions
Goal Posts (x12)
Footballs (x4)
Collections of Cones
Collection of Bibs
Set-Up

HOW TO SET UP

Add the cones to extend the length of the Activity  Squares by 10 metres to make them rectangular.

Place two goalposts at either end of each Activity Square.

The goals in the middle of the grid are shared by two Activity Square.

Divide the players in each of the Activity Square into two teams and give one team bibs. This will create games which are roughly 5 vs 5.

There are no zones and positions.

Watch the video called "How to  Run a Session", which explains Mini Matches further.

Variations

VARIATION 1

Try using a round ball.

VARIATION 2

Use different methods of passing such as handballing only.

VARIATION 3

Play with uneven numbers such as 6 vs 4 to assist with ball movement.

FROZEN FEET

Time
10 minutes
Skills
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Handball
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Running
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
A NAB AFL Auskick version of the classic game, scarecrow tiggy!
Instructions
Footballs per group (x2)
Bibs (x2)
Set-Up

HOW TO SET UP

Spread Auskickers out over the playing area.

Two Auskickers wear a bib: they're the "Taggers".

Two other Auskickers have a footy: they're the "Handball Magicians".

Variations

VARIATION 1

Change how feet get unfrozen. Rather than a handball, it might be with a kick, or by the magician crawling through legs.

VARIATION 2

Change the rules so that the frozen Auskicker becomes the Handball Magician once they're freed.

VARIATION 3

Change how the Auskickers move around. For example, rather than running they try hopping, jumping or crawling!

VARIATION 4

For even more challenges, get groups to bounce or touch the football on the ground every few steps or get them to handball with their other hand.

COOL KICKS

Time
10 minutes
Skills
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Kicking
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for each Auskicker
Time to master ball drops and kicking to a target.
Instructions
Cones (x2)
Ball (x1)
Set-Up

HOW TO SET UP

The Auskickers line up behind their cone. They face their adult who stands a few metres away. The Auskickers can grab any kind of shaped ball they want.

Variations

VARIATION 1

See if the Auskickers want to try using their opposite foot to kick.

VARIATION 2

They can swap to a different shaped ball.

VARIATION 3

Kick to a different target (such as a hoop).

VARIATION 4

The more advanced Auskickers can aim for a moving target, like the coach!

GOAL MASTER

Time
10 minutes
Skills
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Handball
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Kicking
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
This activity will have NAB AFL Auskickers practising goal kicking on-the-run!
Instructions
Football per pair of Auskickers
Cone per Auskicker (x1)
Goal Posts (x1)
Set-Up

Place some cones within the playing area, and set the goal psots a few meters outside it.

Half the players take a ball and each stands by a seperate cone. This is the spot where they'll be kicking for goal.

The other half of the group need to assemble behind the goals, ready to mark the balls.

Variations

1. Encourage Auskickers to use different types of balls.

2. Try having players bounce the ball as well as a handball before kicking at goal.

3. Have the Auskickers try kicking for goal with their opposite foot.

Collect The Coins

Time
10 minutes
Skills
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Kicking
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Running
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
Goal kicking, goal kicking and more goal kicking!
Instructions
Footballs per Team (x2)
Collections of Cones
Goal Posts (x1)
Set-Up

Set up the goal on the edge of the playing area.

Put four different coloured cones near the goal (close enough for Auskickers to kick).

Each team stand behind their own coloured cone (or "coin"). Randomly put cones around the playing area, in between the teams and the goal posts (these are the "coins" the Auskickers will collect).

Make sure there's equal numbers of each coloured cone (e.g. it might be four red, four blue, four yellow, four white).

 

Variations

1. Make it an exciting race to see which team can collect the most coins ( of any colour).

2. The Auskickers can kick with different kind of ball.

3. Try kicking with the longer run up.

4. Try having Auskickers add a bounce before they kick for the goal.

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TOTAL TEAMWORK

Time
10 minutes
Skills
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Handball
icon
Kicking
icon
Running
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
A footy-take on the classic game "keepings off"!
Instructions
Football (x1)
Bibs (x2)
Set-Up

HOW TO SET UP

Auskickers gather in the playing area.

Pick a few to wear a bibs to be the "defenders". Their job is to get the ball out of the hands of attackers who are everyone else.

 

 

 

 

 

Variations

VARIATION 1

Try a version where Auskickers can't just pass the football right back to the person who just gave them the football.

VARIATION 2

Use the other hand and different types of balls.

VARIATION 3

See if the attackers can complete a few handballs in a row, and get up to four and five.

VARIATION 4

Kick or handball the football to a target, such as a hoop on the ground, to finish a chain of passing.

VARIATION 5

To make it a bit harder, you can try slowly handing out even more bibs until there are half-attackers and half-defenders.

SIX POINT PLAYER

Time
10 minutes
Skills
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Handball
icon
Running
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
This activity will teach NAB AFL Auskickers how to move the ball as a team!
Instructions
Football (x1)
Cones (x8)
Collection of Bibs
Set-Up

HOW TO SET UP

Use your cones to create two 'end zones' across the width of the playing area at either end.

Give half the players bibs so that you've got two teams. The team with the bibs are the defenders. The other team are the attackers.

Place an attacker at each end zone.

 

 

 

 

Variations

VARIATION 1

Try adding a defender into the end zones.

VARIATION 2

Change the size of the end zone to make it harder or easier to score.

VARIATION 3

Try using different types of balls.

PROTECTORS AND DESTROYERS

Time
10 minutes
Skills
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Running
Level
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2 (Ages 7+)
No. of Helpers
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1 Helper for every Group
A great activity to improve spatial awareness!
Instructions
Ball per Auskicker (x1)
Collections of Cones
Set-Up

HOW TO SET UP

Scatter the cones within the playing area, placing half upside down.

Each player grabs a football.

Players are then divided into two equal teams and begin outside the playing area.

 

 

Variations

VARIATION 1

Try having players hop, skip or move about the playing area according to your instructions.

VARIATION 2

Having the player bounce the ball at each cone before flipping it over.

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